A drawing made by a child on paper with a pencil. That single drawing became the starting point.
Using XBRUSH's background removal, pose change, and video generation in sequence — we went from printed output → flipbook play → coloring activity → animated video. We experienced firsthand how rich creative play with a child can become.
The Starting Point: Elli, Drawn by a Child
A game character named Elli, drawn by hand — a Minecraft-style character holding a bow with items in both hands, carefully drawn with pencil and colored pencils in a sketchbook.
But taking a photo with a phone left shadows in the background, making it hard to use as-is.
Step 1: Clean Character Extraction with XBRUSH Background Removal
We used XBRUSH's background removal feature. Upload a photo and AI automatically removes the background.
Even the shadows disappeared cleanly, leaving only the character on a white background. AI naturally resolved the phone photo's lighting issues.
Step 2: Generate Different Poses with XBRUSH Pose Change
Using XBRUSH's Edit > Pose Change feature (nanobanana), we applied different poses to the same character:
- "Spread both arms to the sides" prompt → arms-out pose
- "Raise both arms to the sky" prompt → hands-up pose
The original character's style and colors stayed intact while only the pose changed naturally. Seeing the child's own character move in different ways was magical.
Step 3: Print → Flipbook Play
We clicked "Edit in Canvas" to open the XBRUSH canvas editor, then arranged the different poses side by side on a single page.
We printed two poses side by side on A4, cut them out, and assembled them into a flipbook.
Flipping through the pages makes Elli appear to raise and lower her arms. This was the child's favorite moment — feeling as if their own character was actually moving.
Step 4: Coloring Activity
The child also colored the printed drawings directly, carefully adding dark shading to create their own version. Even though AI created the base image, the moment the child adds color by hand, it becomes entirely their own work.
Step 5: Animated Video of Elli with XBRUSH Video Generation
We generated a 1080p video using XBRUSH's Kling v2.1 Pro model, adding a prompt to keep the background white so only the character would move naturally.
The static drawing became an animated character. Seeing Elli actually move made the child very happy.
More of the Child's Drawings as Videos
Priest and Druid
A colorful drawing of a cleric, druid, and bear. Kling v2.1 Pro added natural movement to all the characters.
Halloween Ghost
A Halloween ghost wearing a witch hat and holding a pumpkin — a coloring-book design with soft colored pencil texture.
Why This Play Works
One simple drawing by a child can lead to so many activities:
- Background removal → Solve phone photo shadow issues and get a clean character
- Pose change → Transform the same character into different poses for new expressions
- Print + flipbook → A hands-on activity connecting digital and analog
- Coloring → The child adds color directly to an AI-generated outline, participating in the creation
- Video generation → The child's drawing becomes an animated character
It also motivates children to draw more. Seeing their creations used in so many ways, they start thinking about what to draw next on their own.
What We'd Like to Try Next
- Character costume changes — Give Elli different job outfits or seasonal costumes
- Design and generate coloring book pages — Imagine a scene, generate it with XBRUSH, print and color
- Game sprite pose sets — Running, jumping, attacking, defending — like a real game sprite sheet
Tools Used
- XBRUSH — Background removal, pose change (nanobanana), video generation (Kling v2.1 Pro, 1080p)
- Color printer + scissors — Flipbook creation
- Colored pencils — Coloring activity